-- GENERATED SPELL FOR [Marcel Dabyrie] --


function spell0_4481(pUnit, Event) --@Defensive Stance,Self--
pUnit:FullCastSpellOnTarget(7164,pUnit)
pUnit:RegisterEvent('Sorts_4481', 621, 1)
end

function spell1_4481(pUnit, Event) --@Shield Bash,n/a--
pUnit:FullCastSpellOnTarget(11972,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_4481', 8302, 1)
end

function spell2_4481(pUnit, Event) --@Shield Wall,Self--
pUnit:FullCastSpellOnTarget(15062,pUnit)
pUnit:RegisterEvent('Sorts_4481', 10299, 1)
end

function Sorts_4481(pUnit, Event)
local choix_sorts_4481 = math.random(0, 2)
if choix_sorts_4481 == 0 then
pUnit:RegisterEvent('spell0_4481', 1, 1)
end
if choix_sorts_4481 == 1 then
pUnit:RegisterEvent('spell1_4481', 1, 1)
end
if choix_sorts_4481 == 2 then
pUnit:RegisterEvent('spell2_4481', 1, 1)
end
end

function mob4481_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_4481', math.random(1500, 3000), 1)
end

function mob4481_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4481_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4481_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(4481, 1, 'mob4481_Action')
RegisterUnitEvent(4481, 2, 'mob4481_Leave')
RegisterUnitEvent(4481, 3, 'mob4481_Kill')
RegisterUnitEvent(4481, 4, 'mob4481_Die')
